Returning to work after the holidays was less jarring than usual this year. A board game from under the Christmas tree set my mind on course for two days of meetings about the global eradication of polio.
Pandemic challenges a diverse team of specialists from CDC Atlanta to stop four deadly infections before they engulf the world. Players race around the continents in a collaborative effort to bring outbreaks under control. Should we suppress an outbreak from the epicenter or work in from the edges? Focus on one disease till it’s gone for good or strive to maintain low levels of each? Divert staff from existing programs to respond to each new outbreak? Invest in research for future cures at the cost of immediate treatment?
This map-based strategy game reminds me of the Avalon Hill war games of half a century ago, such as Waterloo, Gettysburg, or Battle of the Bulge. While Pandemic isn’t overtly historical, that’s only because the game doesn’t name the infections. In any recent year, the international health community has battled multiple pandemics such as HIV/AIDS, diphtheria, cholera, SARS, MERS, H1N1 flu, Ebola, Zika virus, or Lassa fever. Pandemic mimics reality in the way deadly infections spread and the strategic challenges of combating them.
Rebecca, so true! It struck me that historical fiction comes in many forms besides novels: ballads, plays and operas, even the occasional game. We also have a couple of medieval-themed games: a cathedral-building one based on Ken Follett's Pillars of the Earth, and a mystery-in-the-abbey one similar to Clue.
1/14/2019 06:23:42 pm
Sarah, have you read the book “The Ghost Map”? If not, I think you would find it interesting.
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I'm a historian who writes novels and literary nonfiction. My home base is Madison, Wisconsin.